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SKILLS

Software

Maya     Photoshop     Unity       Unreal         Quixel        Xnormals            Zbrush           Substance (Painter and Bitmap)

 

Technical Skills

Figure Drawing             UV Unwrapping            Illustration                     Art Lighting                  Concept Art                   Storyboards                  Texturing                       Comic Book Design      Level Design                Modular Assets

 

 

 

RELATED EXPERIENCE

PHYKEN MEDIA                                                                                                                 October 2015 -

Contract Game Artist

  • Creating concept art to share with clients our vision

  • Creating all in game modeling assets

TEACHING ASSISTANT UNIVERSITY OF UTAH                                                            September 2015 - May 2016

  • Helping students progress in Maya

CITY OF EAST GRAND RAPIDS PUBLIC WORKS                                                          May 2014 – August 2015

  • Maintained streets and roads

  • Removed yard waste on a daily basis from residents lawn

INFINITY SOFTWARE DEVELOPMENT Inc. /DESIGN FARM, Tallahassee, FL

Contract Illustrator                                                                                                            March 2012 to August 2012

  • Created, designed and finalized graphic illustrations and re-adjusting pre-made images

  • Developed quick sketches and designs prior to furthering the final piece in adobe illustrator

  • Illustrations include people, places, buildings, symbols, and objects

 

 

TEAM PROJECTS

SKY REACH– Concept Artist. Texture Artist

  •  Texture using Substance Painter and Bitmap to Material

  •  Unity painting textures and building terrain

TRONCANO  - Concept Artist and Modeling

  •  Created the hand and armor model

  •  Implemented textures for hand, armor, volcano, jewels

  •  Cleaned up/Fixed game asset models

STANDEMONIUM - Modeler

  •  Character Models, re-Painted character meshes to use for gameplay, title and end screen

CONTROVERSY IN INDIA – Game Artist

  •  Concept artist and Illustrator – Created background art, implemented tiled layers for game, title and end screen

  •  Animator  - Created simple animation for title screen introduction

FLOAT – Game Artist

  • Concept Artist and Illustrator

  • Created the playable character, and level design foregrounds, title and end screen

 

 

 

EDUCATION

  • University of Utah                   Masters of Game Design Art Track (Current)                                        2014 - 2016

  • Ferris State University            Game Design Course                                                                                2009       

  • University of Michigan           Bachelor of Fine Arts (B.A) – Art and Design                                         2004 - 2008    

 

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